{
	"style" : "groupbox",
	"title" : "Dropper Properties",
	"layout": [
		{
			"control": "comboBox",
			"type": "int",
			"name": "type",
			"title": "Type",
			"tooltip": "Which subvariation should it use? Check the behavior section in the NPC's tooltip for more info.",
			"value-default": 0,
			"elements": ["Dropper", "Dispenser"]
		},	
		{
			"control": "comboBox",
			"name": "dir",
			"title": "Direction",
			"type": "int",
			"tooltip": "What direction should it face?",
			"value-default": 0,
			"elements": ["Left", "Up", "Right", "Down"]
		},		
		{
			"control": "spinBox",
			"type": "int",
			"name": "inv",
			"title": "Inventory",
			"tooltip": "What inventory ID should the dropper begin with? After spawning an NPC this gets set to 0. Use hoppers to refill the dropper.",
			"value-default": 0,
			"value-min": 0,
			"value-max": 1000,
			"single-step": 1
		},
		{
			"control": "checkbox",
			"name": "autofire",
			"title": "Autofire",
			"tooltip": "If checked, the dropper will instantly spawn the NPC without waiting for redstone power",
			"text-visible": false,
			"value-default": false
		},
		{
			"control": "checkbox",
			"name": "overwrite",
			"title": "Overwrite Mode",
			"tooltip": "Normally, the dropper will only accept an inventory ID if its inventory slot is 0. If this is checked, hoppers will always override the inventory slot",
			"text-visible": false,
			"value-default": false
		}	
	]
}
