[npc] name = "Sick Block" group = "Miscellaneous" category = "Redstone" image = "npc-807.png" description = "A sickblocks dies when getting infected from sickness. When a sickblock gets powered it gets sick and spread its sickness to all adjacent sickblocks.
Behavior
Masked sickblocks
They still die from the sickness, however they do not spread sickness after dying.
Asymptomatic sickblocks
They only die from getting powered, but will survive sickness. Still spread the sickness like a regular sickblock.
Angelic Mode
When any sickblock is in angelic mode, they will revive upon being unpowered.
NPC Flags
deathtimer The length of the death animation in frames. A sickblock doesn't spread its sickness until this animation is over. Default: 4" extra-settings = "npcsettings_sickblock.json" algorithm = "" default-effect = 2 shell-effect = 4 gfx-offset-x = 0 gfx-offset-y = 0 gfx-height = 32 gfx-width = 32 physical-height = 32 physical-width = 32 physics-to-gfx = 1 grid = 32 grid-offset-x = 0 grid-offset-y = 0 frame-style = 0 frames = 1 frame-delay = 128 foreground = 0 animation-direction = 0 animation-bidirectional = 0 custom-animation = 0 container = 0 contents-id = 0 score = 2 speed = 64 moving = 1 scenery = 0 shared-animation = 0 activity = 1 immortal = 0 can-be-eaten = 1 takable = 0 grab-side = 0 grab-top = 0 grab-any = 0 default-health = 1 collision-blocks = 1 gravity = 1 hurtplayer = 1 hurtnpc = 0 kill-slside = 0 kill-onjump = 0 kill-bynpc = 0 kill-fireball = 0 kill-iceball = 0 kill-hammer = 0 kill-tail = 0 kill-spin = 0 kill-statue = 0 kill-with-mounted = 0 kill-on-eat = 0 cliffturn = 0 lava-protection = 1