local npcAI = {} -- vv Customization vv -- NONE AVAILABLE -- ^^ Customization ^^ local redstone = require("redstone") local npcID = NPC_ID function npcAI.onRedPower(n, c, power, dir, hitbox) return true end function npcAI.prime(n) local data = n.data data.redarea = data.redarea or redstone.basicRedArea(n) data.redhitbox = data.redhitbox or redstone.basicRedHitBox(n) end function npcAI.onRedTick(n) local data = n.data redstone.updateRedArea(n) redstone.updateRedHitBox(n) redstone.passEnergy{source = n, power = 15, hitbox = data.redhitbox, area = data.redarea} end return npcAI