local npcAI = {} local redstone = require("redstone") local npcID = NPC_ID -- vv Customization vv -- NONE AVAILABLE -- ^^ Customization ^^ function npcAI.onRedPower(n, c, power, dir, hitbox) redstone.setEnergy(n, power) end function npcAI.onRedTick(n) local data = n.data data.observ = false if data.power > 0 then n:transform(409) n.speedX = 0 end data.prevID = n.id redstone.resetPower(n) end return npcAI