local npcAI = {} -- vv Customization vv -- NONE AVAILABLE -- ^^ Customization ^^ local npcID = NPC_ID local redstone = require("redstone") function npcAI.onRedPower(n, c, power, dir, hitbox) redstone.setEnergy(n, power) end function npcAI.onRedTick(n) local data = n.data data.observ = false if data.power > 0 and (data.powerPrev == 0 or (n.ai1 > 25 and n.ai1 < 200)) then n.ai1 = 201 end if n.ai1 > 201 then data.observ = true end redstone.resetPower(n) end return npcAI